Oculus Go hit its affordable price by including only a single basic handheld controller and skipping the sensors required to sense your movements in physical space. Offering six degrees of freedom and Touch controllers, Oculus Quest makes it easy to jump right into the action-with no PC, no wires, and no external sensors.
What we do know about Oculus Quest is that it'll include the same optics as the Oculus Go, with a resolution of 1,600 x 1,440-pixels per eye. Oculus Quest is powered by Oculus Insight, Facebook's breakthrough technology that powers inside-out tracking, Guardian, and Touch controller tracking.
Oculus' Project Santa Cruz has an official name: Oculus Quest.
Oculus is moving swiftly along with the development of its virtual reality (VR) headsets. That means you can turn your head left and right in VR using the goggles, but not move it up and down.
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The headset from Facebook's Oculus division will be a stand-alone device that won't require a smartphone or a connection to a personal computer to create artificial worlds. The Oculus team seem quite confident it can be done, however.
The Oculus Quest is due to launch in the spring of 2019. That way, the devices know where they are in relation to one another, allowing them to co-locate each other.
"We pioneered Asynchronous Spacewarp, Asynchronous Timewarp, and we're definitely excited about some of the potential, especially for eye tracking, to help with performance and actually do some pretty novel things with games".
'This isn't a question of whether we are going to get there, it is how, ' Zuckerberg said, while acknowledging the path may be longer than first expected. It looks like PC gamers will be waiting until the second-gen arrives, whenever that may be, for a PC-dependent headset to advance on the tech specs of the Rift.